Joystick Module


A joystick module is an input device that allows users to control movement or direction in various applications, such as gaming, robotics, and industrial control systems. It typically consists of two potentiometers (one for each axis) and various buttons or switches.

50.00 exc. GST

A joystick module is an input device that allows users to control movement or direction in various applications, such as gaming, robotics, and industrial control systems. It typically consists of two potentiometers (one for each axis) and various buttons or switches. Here are some key points about a joystick module:

  1. Axes and Potentiometers: A joystick module usually has two axes, commonly referred to as the X-axis and Y-axis. Each axis is connected to a potentiometer that measures the position of the joystick along that axis. The potentiometers generate analog signals that correspond to the joystick’s position.
  2. Analog Output: TheĀ  module provides analog output signals based on the position of the joystick. The analog signals can be read by an analog-to-digital converter (ADC) or directly connected to an analog input pin on a microcontroller. The value of the analog signals changes proportionally with the movement of the joystick.
  3. Buttons and Switches: Many joystick modules also include buttons or switches that can be used as additional input controls. These buttons can be used to trigger specific actions or functions in a connected system.
  4. Operating Range: This module has a defined operating range for each axis. The range can vary between different models, but it is typically centered around the neutral position. The range of motion can be adjusted by physically limiting the movement of the joystick or through software calibration.
  5. Interface: The module typically connects to a microcontroller or other control devices using digital or analog interfaces. The analog output of the potentiometers can be connected to the analog input pins of the microcontroller, while the buttons or switches can be connected to digital input pins.
  6. Applications: These modules are commonly used in gaming consoles, remote-controlled vehicles, robotic arms, and other applications that require precise control over movement or direction. They provide a convenient and intuitive way for users to interact with a system or control the movement of devices.

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